Non-Idle Breakout
A downloadable game for Windows
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Non-Idle Breakout
Use your trusty paddle and ball to smash through layer of blocks!
Fight through 15 levels and a boss on three difficulty modes!
Status | Prototype |
Platforms | Windows |
Author | sugoi_dekai |
Genre | Action |
Made with | pygame |
Tags | Indie, Pixel Art, Roguelike, Singleplayer |
Average session | A few hours |
Inputs | Keyboard |
Download
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Click download now to get access to the following files:
non_idle_breakout.zip 44 MB
Comments
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the graphics and animations are very very cool, and the fact that this was made with pygame makes it 10x more cooler. well done! if I could give just a couple of criticisms that aren't even that major, I would say:
- there should be a fullscreen option (I assume you're using the pygame.SCALED flag)
- the SFX for clicking is too loud
- the animation when you die is really slow/only has a couple of frames
-clicking X in the top right corner does nothing when paused, and maybe in other scenarios too idk
- you should be able to return to the main menu when you pause the game
- it's easy to accidentally click outside of the game then die because of it
overall, super solid stuff! well done, I really like its concept/gameplay/upgrade system!
ty! those are some things ill work on, although im not sure about fullscreen. it messes up the resolution of all the other windows open. also some of the features were very rushed as i just wanted to release it.
this look good on graphics an idea but i would consider this more of a proof on concept
yeah i just really wanted to get a game fully finished and this is the result
cool!